std::recursive_mutex
From cppreference.com
                    
                                        
                    
                    
                                                            
                    |   Defined in header  <mutex>
  | 
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|   class recursive_mutex;  | 
(since C++11) | |
The recursive_mutex class is a synchronization primitive that can be used to protect shared data from being simultaneously accessed by multiple threads.
recursive_mutex offers exclusive, recursive ownership semantics:
-  A calling thread owns a 
recursive_mutexfor a period of time that starts when it successfully calls eitherlockortry_lock. During this period, the thread may make additional calls tolockortry_lock. The period of ownership ends when the thread makes a matching number of calls tounlock. -  When a thread owns a 
recursive_mutex, all other threads will block (for calls tolock) or receive a false return value (fortry_lock) if they attempt to claim ownership of therecursive_mutex. -  The maximum number of times that a 
recursive_mutexmay be locked is unspecified, but after that number is reached, calls tolockwill throw std::system_error and calls totry_lockwill return false. 
The behavior of a program is undefined if a recursive_mutex is destroyed while still owned by some thread. The recursive_mutex class satisfies all requirements of Mutex and StandardLayoutType.
Member types
| Member type | Definition | 
 native_handle_type (optional*)
 | 
implementation-defined | 
Member functions
|   constructs the mutex  (public member function)  | |
|   destroys the mutex  (public member function)  | |
|    operator= [deleted]  | 
  not copy-assignable  (public member function)  | 
 Locking | |
|   locks the mutex, blocks if the mutex is not available  (public member function)  | |
|   tries to lock the mutex, returns if the mutex is not available  (public member function)  | |
|   unlocks the mutex  (public member function)  | |
 Native handle | |
|   returns the underlying implementation-defined native handle object  (public member function)  | |
Example
One use case for recursive_mutex is protecting shared state in a class whose member functions may call each other.
Run this code
#include <iostream> #include <mutex> #include <thread> class X { std::recursive_mutex m; std::string shared; public: void fun1() { std::lock_guard<std::recursive_mutex> lk(m); shared = "fun1"; std::cout << "in fun1, shared variable is now " << shared << '\n'; } void fun2() { std::lock_guard<std::recursive_mutex> lk(m); shared = "fun2"; std::cout << "in fun2, shared variable is now " << shared << '\n'; fun1(); // recursive lock becomes useful here std::cout << "back in fun2, shared variable is " << shared << '\n'; } }; int main() { X x; std::thread t1(&X::fun1, &x); std::thread t2(&X::fun2, &x); t1.join(); t2.join(); }
Possible output:
in fun1, shared variable is now fun1 in fun2, shared variable is now fun2 in fun1, shared variable is now fun1 back in fun2, shared variable is fun1
See also
|    (C++11)  | 
  provides basic mutual exclusion facility  (class)  |