C++ named requirements: Erasable (since C++11)
Specifies that an object of the type can be destroyed by a given Allocator.
Requirements
Given the following types, values and expressions:
| Type | Definition | 
 T
 | 
an object type | 
 A
 | 
an allocator type | 
 X
 | 
 a container type satisfying all following conditions:
  | 
| Value | Definition | 
| m |  an lvalue of type A
 | 
| p |  a pointer of type T*
 | 
If the expression std::allocator_traits<A>::destroy(m, p) is well-formed, T is Erasable from X.
Notes
All standard library containers require that their value types satisfy Erasable.
| 
 With the default allocator, this requirement is equivalent to the validity of p->~T(), which accepts class types with accessible destructors and all scalar types, but rejects array types, function types, reference types, and void.  | 
(until C++20) | 
| 
 With the default allocator, this requirement is equivalent to the validity of std::destroy_at(p), which accepts class types with accessible destructors and all scalar types, as well as arrays thereof.  | 
(since C++20) | 
Although it is required that customized destroy is used when destroying elements of std::basic_string until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10 to match existing practice.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior | 
|---|---|---|---|
| N3346 | C++11 | there was no requirement to specify whether a type whose objects can be destroyed using allocators  | 
added the requirement | 
See also
| CopyInsertable | |
| MoveInsertable | |
| EmplaceConstructible | |
| Destructible |